Event Summary

Observe a class: Game Design and Art Pipeline Production

Thursday, November 16, 2017
2:30 PM - 5:20 PM
Registration period closes Tuesday, November 14, 2017

Professor Michael Treanor invites prospective students to join his class Game Design and Art Pipeline Production on Thursday afternoons in the Myers Building, from 2:30 - 5:20 PM, during the Fall 2017 semester.

Game Design and Art Pipeline Production serves as an introduction to game production and develops theoretical foundations, methods, and skills of building games. Students learn how contemporary computer games are constructed, applying standard techniques for developing ideas, testing prototypes, identifying assets, communicating design, and developing a small scale playable demo.

Location is TBA. Space is limited, so please only sign-up for one class per semester.

If you require special accommodations, please email GradComm@american.edu, at least five days before the event, and let us know what accommodations you require.